May 28, 2016



Weekly Summary:


Finalisation week including organisation, gathering references for the post-mortem, rendering, final tweaks/polish on the level and packaging. Chaos ensued!


Monday - Wednesday:


There we...

May 21, 2016

Weekly Summary:


I unfortunately had to force myself to stop working on the level for more than half of this week as we found out our "Post-Mortem + Hand-in" write-up had be finished for the 27th May also. I therefore had to take a few days out completely and just focus...

May 14, 2016

Weekly Summary:


Overall another pretty good week, I made some more progress with building in the level and I feel as though it is nearly there. It only requires that little bit more before I am ready to call my job done. I should be able to do that on Monday which leav...

May 7, 2016

Weekly Summary:


I made some good progress on level building this week, I populated the courtyard some more and got it to a fairly good standard which only needs a bit more of a touch up (Waiting on Andy's assets for the temple dome and pop foliage to finish the start a...

April 30, 2016

Weekly Summary:


It felt good on Friday when I finished my last assigned asset. This week was moderate progress as my assets are now done, and I could make a start on trying to get the level to a state where it's 95% there. I do still need to make LODs for a lot of thin...

April 23, 2016

Weekly Summary:


A moderately good week as I got a lot of population done, however, I did not achieve all of the assets I aimed to make this week - I will have to finish them over the weekend. I did manage to greatly improve the fps which is a major plus, and as a team...

April 16, 2016

Weekly summary:


A rather productive week this time round (woo!), we got a fair amount clarified and are inching closer to the product we are hoping for. Still much to do as always, but fingers crossed it's all manageable in the time left.


Monday - Wednesday:


On Monday...

April 10, 2016

Weekly Summary:


Another fairly productive week, we're making progress I just hope it's not too little too late and we can still finish this to a good standard. There's still a lot to do, but I reckon it's manageable.


Monday - Wednesday:


Here's my progress the first 3 d...

April 2, 2016

Weekly Summary:


A good solid week of work. I made a plan of all the assets left to make, baked/sculpted a few things, organised the courtyard area, populated a little (Will do the temple on Sunday), and I'm feeling slightly better about finishing it now!


Monday - Wedne...

March 27, 2016

Weekly Summary:


This week has been a very much needed break for me as I've definitely not been feeling great the past few weeks. I took Wednesday to Sunday off just to relax and not worry about anything. I'm back now though and ready to continue where I left off!



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Mark Eastland

3D Environment Artist

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